The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game

The gritty world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A partnership was established to create a TTRPG set within the franchise’s post-pandemic landscape. This initiative was revealed, with a crowdfunding campaign planned to begin in the spring of 2026.

"This endeavor aims to deliver the franchise’s distinctive tension, tactical intensity, and memorable setting to the table, offering fans a new way to experience The Division through immersive storytelling and mission-based gameplay," states an official release.

Initial offerings are set to feature a starter set, core rulebooks, a GM screen, figurines, and several deluxe editions.

Delving Into The Division's Dystopian World

In this setting, a deadly virus called Green Poison was released in NYC, plunging the nation into turmoil. As the pandemic worsens, civil order breaks down and hostile groups rise, turning the urban landscape into a battlefield. To preserve order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. That’s where the players come in.

Work on the RPG has been underway for about several years, and it is reportedly finished. The upcoming crowdfunding effort will function as a pre-launch sales platform to access a wider market, particularly in the United States. Production is slated to begin right after the fundraiser, with shipping projected for later in 2026.

A Streamlined Gameplay Mechanic: The GRIS System

A preview at the game's rules confirms it uses 10-sided dice predominantly through its proprietary GRIS system, encouraging a fast-paced and strategic style. Players leverage skills or traits to roll a handful of dice, typically between one and five d10s.

  • Rather than summing the total, participants select a single “resolution die” from the pool.
  • This dice is then measured against a target difficulty.
  • Achieving a natural 10 triggers additional bonuses, such as extra damage or boosted support.

Combat Focus On Tactical Placement and Awareness

Fights prioritize placement and environmental awareness, reflecting the source material. Elements like cover, elevation, or line of sight directly influence success chances. This system is designed to reward teamwork and smart positioning over simple statistics.

A Thematic Health System

The way injuries is tracked introduces a interesting thematic twist. Operatives have a injury limit; sustaining too much damage weakens their effectiveness by lowering the number of d10s.

  1. At zero health, an agent collapses, but is not unconscious.
  2. They may still move and take limited actions, emulating the "downed" state common to many shooter games.
  3. Any player knocked down must consult a injury chart, risking persistent effects like trauma or mobility-impairing wounds.

A Ready-to-Play Scenario

A publicly available introductory rulebook will be released soon. It contains a pre-made introductory scenario titled Ashes of Murray Hill. In this mission, the group spearhead the hunt for a lost doctor squad and must thwart an assault by the violent Rikers faction, who have seized control of that Manhattan district. More specifics and the full range of offerings are expected to be unveiled near the campaign launch.

Andrew Stevens
Andrew Stevens

A tech journalist and AI researcher with over a decade of experience covering digital innovations and emerging technologies.